Design UI Diagram

They define structure, logic, and often the scope of development work. A good diagram clarifies thinking.
 A poor one creates confusion — for both designers and developers. Below are practical rules to keep diagrams clear, scalable, and buildable.

  1. Define Inputs and Outputs Explicitly

Every node must answer two questions:

  • What goes in?

  • What comes out?

Rules:

  • Inputs enter from one consistent side (left or top)

  • Outputs exit from the opposite side (right or bottom)

  • Arrows always indicate direction clearly

If a node’s inputs or outputs are unclear, its responsibility is unclear.
(Visual idea: simple node with labeled input/output arrows)

2. One Node - One Meaning

A node should represent one type of thing:

  • A user action

  • A system process

  • A decision

  • A state

Differentiate nodes using:

  • Icons (function)

  • Color (category or ownership)

  • Text (description)

  • Choose one primary method.
    Note :Avoid mixing icon + color + shape without rules. (Visual idea: 3 node types with consistent styling)

3. Handle Overlapping and Crossing Carefully

Crossing lines and overlapping nodes usually indicate structural issues.
Before fixing visually, ask:

  • Can this flow be simplified?

  • Should this be split into smaller diagrams?

If overlap is unavoidable:

  • Use layering

  • Fade secondary paths

  • Separate sections clearly

  • Visual clarity should reflect logical clarity.

(Visual idea: messy vs cleaned-up flow)

4. Respect Development Effort

Diagrams are often read by developers as intent.

  • Every branch implies logic.

  • Every state implies handling.

Design with intention:

  • Avoid unnecessary edge cases

  • Prefer reusable patterns

  • Introduce complexity progressively

  • If it appears in the diagram, it is likely to be built.(Visual idea: optional flow marked as dashed line)

Bloom EVERYDAY